Protectorian

In the old days, all Grefah followed the teachings of Seedtology. However, as the new ages came and more people devoted time to thinking and reflecting on religion, more and more Grefah started to notice that they were making a mistake. The seed should not be worshiped exclusively. Everything on this earth contributes to a great chain of life that must be protected. (BoT 1:14) Yes, the seeds make the trees. But the trees feed the birds, the birds feed the lions, the lions feed the people, and in turn, when the people die, they feed the seed. The beautiful balance of life must never be upset, and all must be shown respect and honor for their roles, whether it be a flower or a clayman. In the times of old, the truth was known but not properly honored. The Seedtologists put so much effort into worshiping seeds, that they were ignorant to the other truths. These are the truths of people, animals, air and water, everything that this earth has to offer. Therefore Seedlings became Protectorians, and the new age began. The religion is based on respecting all life- that is the goal at it's most basic level.

Protectorians dedicate their lives to protecting the world around them, and if they hold true these traditions and customs, and respect all, then when they die they will enter one of the five levels of dead world.

The Zero Land: The Zero land, also called the barren land, or the severed chain, is a land reserved only for those who desecrate the sacredness of Protectism. Simple nonbelief will not get you here, no, only the most vile creatures get here, the ones that destroy all that is life and goodness. Certain animals that sever the chain of life end up here, along with certain plants that seem to go against nature. The man that ends up here spends eternity among beings that sow nothing but chaos and death. The rest of his time is filled with random horrors such as the world splitting, the ground turning to lava, and spiders leaking out of their eyes. This is because the balance of life has been disrupted, and as such the laws of nature no longer apply.

The First Dead World: This dead world is for non believers who were not good in life, but not horrible. They get a second chance. They are changed into a seed and placed into a tree or flower, to one day fall to the ground and begin their lives. Depending on the lesson they must learn, they will stay as a flower or tree until they learn how to respect life. Sometimes, if the flower should be eaten or the tree cut down, their spirit will drift to the next holy plant, until they learn to respect life and become a babe again, so they can live right this time.

The Second Dead World: This dead world is for non believers who were good in life, their flaw just being they didn't believe. They come back as animals, living wild and free and learning what it is to be dependent on all life. They, like the first dead world, stay this way until they learn their lesson, and then they return as a baby. They can shift into a new body if the other one is killed, but most likely the animal will be far from civilazation, and will be killed by a predator whenever their lessons are learned. Ones that must learn their lesson more comes back as low on the food chain, ones that learn their lesson less come back as higher.

The Third Dead World: This dead world is for believers who did everything right, but just were not good enough. Those of the third dead world know what they must do, and are given a second chance to do so. They come back as a baby, and must start afresh.

The Great Chain: If you are a believer and are dedicated to the work, you will become a part of the great chain of life. This chain is not tangible but is all around you. Your spirit form is released, and you are free to roam the world to your heart's content. The spiritual plain is opened to you, and you can partake in anything your heart desires.

You get five chances, corresponding with the five dead worlds. (Unless you end up in the Barren Land any of your tries, once there you stay.) You can live, die and join the first dead world, come back, die and join the first again, come back, join the third, come back, join the second, come back, and join the Great Chain, or any order, as long as you do so under 5 tries. Your ultimate goal is to join the Great Chain, otherwise you are condemned to wander from tree to tree (If you end on the first) animal to animal (If you end on the second) or person to person (If you end on the third) for eternity.

It is unwise to expect your deceased husband to be the ram outside, or your wife to be the flower that grew in your yard, because most likely the dead will reincarnate many years or centuries after. The time floating in limbo is unknown. It is even suggested, but not certain, that certain people can move back in time.



Keeping to the traditions of old, there is a seed festival every seven days on Friday:

-During the seed festival, only food from the ground can be eaten.

-Animals, however, shall not eat of the food from the ground. That is considered mocking.

-AND YET, if the animal is starving, and nothing else is presented, they may take of the food from the ground, so as to not kill the animal and thus upset the balance of life.

-Every person must plant at least one seed during the festival of any holy plant.

<p style="margin-bottom:0in">-For every twenty coins you have, you must plant one extra. (So a man with 50 should plant three)

<p style="margin-bottom:0in">-The planting should be done in the morning, but is allowed if problems arise any time that day.

<p style="margin-bottom:0in">-Every person must water three seeds that are not their own and have not already been watered, unless all they can find have been watered.

<p style="margin-bottom:0in">-The teaching of doctrine, worshiping of plants, and distribution of flowers and flower-like colors is extra holy.

<p style="margin-bottom:0in">-You may only neglect the festival once in your lifetime, otherwise you are automatically a part of the 1st DW.

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<p style="margin-bottom:0in">With the new knowledge, the worshiping of animals has been included every seven days on Tuesday:

<p style="margin-bottom:0in">-During this time, only animals can be eaten.

<p style="margin-bottom:0in">-Animals shall be given extra food.

<p style="margin-bottom:0in">-The fattest animal owned to each household will be killed for eating.

<p style="margin-bottom:0in">-If the household owns no animals, they will join friends or family, or buy from the market.

<p style="margin-bottom:0in">-Drunkeness is encouraged.

<p style="margin-bottom:0in">-Outdoor sports are encouraged.

<p style="margin-bottom:0in">-General rabblerousing is encouraged.

<p style="margin-bottom:0in">-The teaching of doctrine, worshiping of animals, and distribution of prize meats is extra holy.

<p style="margin-bottom:0in">-You may only neglect the Animal Festival once in your lifetime, otherwise ^^.

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<p style="margin-bottom:0in">With the new knowledge, the Claykind honor day has been included every seven days on Sunday.

<p style="margin-bottom:0in">-During this time, all quarrels must cease.

<p style="margin-bottom:0in">-You must do one act of kindness for someone outside your family.

<p style="margin-bottom:0in">-You must not say or do anything offensive to another.

<p style="margin-bottom:0in">-The teaching of doctrine, professions of love, and extra generosity towards others is extra holy.

<p style="margin-bottom:0in">-You may only neglect the Honor Day once in your lifetime, otherwise you are automatically a part of the 1st DW.

<p style="margin-bottom:0in">-War is strongly discouraged on this day, but permissible if the need is great.

<p style="margin-bottom:0in">-Fighting to protect life or for a worthy cause is discouraged on this day, but permissible if the need is great.

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<p style="margin-bottom:0in">What Protecteism has to say about war:

<p style="margin-bottom:0in">-War causes immense strife in the chain of life. It kills and causes hatred, which upsets the spiritual realm.

<p style="margin-bottom:0in">-Unnecessarily starting war could lead you to the Severed Chain.

<p style="margin-bottom:0in">-War is permissible if the need is great, and it is upholding good and protecting life.

<p style="margin-bottom:0in">-War should be ended as soon as possible, even if compromises have to be made.

<span style="font-family:Utsaah,sans-serif;">-Fighting for the greatest good is holy. Teachings of Barbarianism is the book of Babarianism, the religion started by the Bluemah.

World Followers
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Core Beliefs
Your tribe or people are the most important thing on this planet.

<span class="ve-pasteProtect" data-parsoid="{"stx":"html","dsr":[209,309,33,7]}" data-ve-attributes="{"style":"text-align:center;"}" style="text-align:center;">A Collection from Ancient Blumah Fathers, Sons, and Prophets

“Your people come first…” – Scra 1:14

Teachings
Teachings of Barbarianism come from a books written by ancient Bluemah men.

The Book of Scra
This book is comprised of two chapters, and is the longest of the Barbarianism Books. It is also thought of as the truest of the books, for it is clear instruction about what to do. Chapter one is known as the "Knowledge" chapter. It contains 15 verses with instructions from Scra to his people. Chapter two is known as the "Never Allow" chapter. It contains 12 verses from Scra to the reader, often telling the reader to "never allow" several things. The phrase "never allow" is found in four of the twelve verses.

The Book of Rohajin
This book is written by Rohajin, the son of Scra, writing to his son, Roj (as mentioned in The Book of Scra). This book is only one chapter long, with 12 verses. It is regarded by many of the Barbarianism faith to be simply a letter from father to son, and is not a sacred book of instruction. The book tells Roj that his parents are dead and that Roj should lead his people.

The Book of Mok the Prophet
This book is the shortest of all Books of Barbarianism. Mok the Prophet contains one chapter with 9 verses. Verses 1 - 4 are words from Mok, telling the reader that he has true visions. Verses 5 - 9 is the vision that Mok has about the end of the Bluemah tribe. Many believers consider this book to be symbolic and not literal; therefore, don't take this book seriously.

Denominations
<p class="MsoNormal">Purist Barbarianism –  This denomination is the first and main. It takes into account all of the writings of the Barbarianism book. They follow the book strictly, and take everything literal. For example, they believe that all of the Bluemah will die if they aquire a green river, like in Mok 1:9.

<p class="MsoNormal">True Barbarianism – This denomination believes that the only true book is the book of Scra. They believe that Rohajin was a personal letter, not to be used as scripture, and they believe that Mok is figurative, and not to be taken seriously or literally. They live closely to the book of Scra.

<p class="MsoNormal">Passive Barbarianism – This denomination suggests that the books are a good guideline for life, but none of it – especially the parts about death and fighting – should be taken literally.

<p class="MsoNormal">Superfluous Barbarianism – This denomination suggests that Scra is a sacred book, Rohajin is a sacred book, and anything that Roj has written is sacred. They believe this because the entire Barbarianism religion is based around Roj’s lineage and the Bluemah nation being lead by him. Therefore, they take seriously and writings of Roj as divine revelation.

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Rules and Ideals
"...the ways of other colors are to harm you." - Scra 1:4

"...you must take control of the world. ..." - Scra 1:7

"worse than a murderer is one who allows murder [of your own people]." - Scra 1:15, (addition to the text for complete context)

"Never allow your people and friends to be harmed by other colors." - Scra 2:1

"<span class="ve-pasteProtect" data-parsoid="{"stx":"html","dsr":[3498,3670,78,7]}" data-ve-attributes="{"style":"font-family:Calibri,sans-serif;font-size:11pt;line-height:115%;"}" style="font-family:Calibri,sans-serif;font-size:11pt;line-height:115%;">If other colors steal your land or crops or animals, you must take it back." - Scra 2:1

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"...<span class="ve-pasteProtect" data-parsoid="{"stx":"html","dsr":[4379,4508,78,7]}" data-ve-attributes="{"style":"font-family:Calibri,sans-serif;font-size:11pt;line-height:115%;"}" style="font-family:Calibri,sans-serif;font-size:11pt;line-height:115%;">thirst for knowledge and power." - Scra 2:11

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